It may not be common knowledge, but screenwriters are often the red-headed stepchild of feature film production. The fearless John August writes about the advent of writer co-ops, as screenwriters try to regain control over their words. I wonder if it’s a glimpse of the game industry’s future. If developers turn to the Hollywood model of production, will this be a good thing, or a bad thing?
Be glad you’re not a screenwriter
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Good stuff. The thing that gets lost in a lot of the conversations about whether games are “going Hollywood” is how much flux Hollywood is in.
Good point. Also, there are many different Hollywood models to choose from, like TV vs. film, sitcoms vs. drama, etc. Rarely are two Hollywood projects done the same way.