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	<title>Comments on: Neal Baer: Collaborating in television</title>
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	<link>http://writerscabal.wordpress.com/2007/04/20/neal-baer-collaborating-in-television/</link>
	<description>Tips, tricks, and unconscionable wastes of time for game developers dealing with writers or narrative</description>
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		<title>By: mobile social synergy</title>
		<link>http://writerscabal.wordpress.com/2007/04/20/neal-baer-collaborating-in-television/#comment-6433</link>
		<dc:creator><![CDATA[mobile social synergy]]></dc:creator>
		<pubDate>Fri, 18 Jan 2013 13:56:37 +0000</pubDate>
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		<description><![CDATA[I am really happy to glance at this web site posts which consists of tons of helpful information, thanks for providing these statistics.]]></description>
		<content:encoded><![CDATA[<p>I am really happy to glance at this web site posts which consists of tons of helpful information, thanks for providing these statistics.</p>
]]></content:encoded>
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		<title>By: Greg Berlanti: Collaborating in television, part 2 &#171; Writers Cabal Blog</title>
		<link>http://writerscabal.wordpress.com/2007/04/20/neal-baer-collaborating-in-television/#comment-339</link>
		<dc:creator><![CDATA[Greg Berlanti: Collaborating in television, part 2 &#171; Writers Cabal Blog]]></dc:creator>
		<pubDate>Fri, 01 Jun 2007 17:59:34 +0000</pubDate>
		<guid isPermaLink="false">http://writerscabal.wordpress.com/2007/04/20/neal-baer-collaborating-in-television/#comment-339</guid>
		<description><![CDATA[[...] Neal Baer of LAW &amp; ORDER: SVU runs his staff by working on a one-on-one basis with his writers.  He helps them with the plot and structure phase of writing first.  Afterwards, they collaborate to deepen the story by developing characters and their points of view.  Neal&#8217;s method provides lots of room for long-distance collaboration. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Neal Baer of LAW &amp; ORDER: SVU runs his staff by working on a one-on-one basis with his writers.  He helps them with the plot and structure phase of writing first.  Afterwards, they collaborate to deepen the story by developing characters and their points of view.  Neal&#8217;s method provides lots of room for long-distance collaboration. [...]</p>
]]></content:encoded>
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		<title>By: How do you expect games to be written? &#171; Writers Cabal Blog</title>
		<link>http://writerscabal.wordpress.com/2007/04/20/neal-baer-collaborating-in-television/#comment-288</link>
		<dc:creator><![CDATA[How do you expect games to be written? &#171; Writers Cabal Blog]]></dc:creator>
		<pubDate>Fri, 18 May 2007 15:43:08 +0000</pubDate>
		<guid isPermaLink="false">http://writerscabal.wordpress.com/2007/04/20/neal-baer-collaborating-in-television/#comment-288</guid>
		<description><![CDATA[[...] to start with a theme, like &#8220;Fire &amp; Ice&#8221; and work from there?  When I spoke to Neal Baer of Law &amp; Order: SVU last month, he helped his writers develop story structure first, [...]]]></description>
		<content:encoded><![CDATA[<p>[...] to start with a theme, like &#8220;Fire &amp; Ice&#8221; and work from there?  When I spoke to Neal Baer of Law &amp; Order: SVU last month, he helped his writers develop story structure first, [...]</p>
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