<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>
<channel>
	<title>Comments on: Top 5 trends you need to know in MMOs</title>
	<atom:link href="http://writerscabal.wordpress.com/2008/05/05/top-5-trends-you-need-to-know-in-mmos/feed/" rel="self" type="application/rss+xml" />
	<link>http://writerscabal.wordpress.com/2008/05/05/top-5-trends-you-need-to-know-in-mmos/</link>
	<description>Tips, tricks, and unconscionable wastes of time for game developers dealing with writers or writing</description>
	<pubDate>Fri, 25 Jul 2008 01:08:27 +0000</pubDate>
	<generator>http://wordpress.org/?v=MU</generator>
		<item>
		<title>By: Digital Hollywood: can content help online games? &#171; Writers Cabal Blog</title>
		<link>http://writerscabal.wordpress.com/2008/05/05/top-5-trends-you-need-to-know-in-mmos/#comment-5534</link>
		<dc:creator>Digital Hollywood: can content help online games? &#171; Writers Cabal Blog</dc:creator>
		<pubDate>Fri, 09 May 2008 00:51:15 +0000</pubDate>
		<guid isPermaLink="false">http://writerscabal.wordpress.com/?p=230#comment-5534</guid>
		<description>[...] online communities and content can have an impact on each other, as well as pointing out a few more trends in the online [...]</description>
		<content:encoded><![CDATA[<p>[...] online communities and content can have an impact on each other, as well as pointing out a few more trends in the online [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: writerscabal</title>
		<link>http://writerscabal.wordpress.com/2008/05/05/top-5-trends-you-need-to-know-in-mmos/#comment-5531</link>
		<dc:creator>writerscabal</dc:creator>
		<pubDate>Tue, 06 May 2008 19:17:03 +0000</pubDate>
		<guid isPermaLink="false">http://writerscabal.wordpress.com/?p=230#comment-5531</guid>
		<description>The Matrix Online community would insert its own narrative drive behind quests. - Sande</description>
		<content:encoded><![CDATA[<p>The Matrix Online community would insert its own narrative drive behind quests. - Sande</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michael J. Welch</title>
		<link>http://writerscabal.wordpress.com/2008/05/05/top-5-trends-you-need-to-know-in-mmos/#comment-5529</link>
		<dc:creator>Michael J. Welch</dc:creator>
		<pubDate>Tue, 06 May 2008 16:33:59 +0000</pubDate>
		<guid isPermaLink="false">http://writerscabal.wordpress.com/?p=230#comment-5529</guid>
		<description>User created quests would really change things up, I'm sure.  It would be great to have players hire other players to do things.</description>
		<content:encoded><![CDATA[<p>User created quests would really change things up, I&#8217;m sure.  It would be great to have players hire other players to do things.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Courtney</title>
		<link>http://writerscabal.wordpress.com/2008/05/05/top-5-trends-you-need-to-know-in-mmos/#comment-5527</link>
		<dc:creator>Courtney</dc:creator>
		<pubDate>Tue, 06 May 2008 14:31:35 +0000</pubDate>
		<guid isPermaLink="false">http://writerscabal.wordpress.com/?p=230#comment-5527</guid>
		<description>UGC is -the- reason why Second Life is so popular, in my opinion. All Second Life really is is a set of custom content creation tools. The players have made the world what it is, and you've got everything from kid-safe playgrounds, college lecture sites, Star Wars sims, mature clubs... anything you can imagine, it's there. 

Personally I would love to see more games take advantage of the power of UGC. I think that's the future of MMOs and the only way WoW will be 'dethroned', so to speak.

You mention user-created quests... what did you have in mind?</description>
		<content:encoded><![CDATA[<p>UGC is -the- reason why Second Life is so popular, in my opinion. All Second Life really is is a set of custom content creation tools. The players have made the world what it is, and you&#8217;ve got everything from kid-safe playgrounds, college lecture sites, Star Wars sims, mature clubs&#8230; anything you can imagine, it&#8217;s there. </p>
<p>Personally I would love to see more games take advantage of the power of UGC. I think that&#8217;s the future of MMOs and the only way WoW will be &#8216;dethroned&#8217;, so to speak.</p>
<p>You mention user-created quests&#8230; what did you have in mind?</p>
]]></content:encoded>
	</item>
</channel>
</rss>
