
Authors from Writing for Video Game Genres: From FPS to RPG
If you were at the book signing for Writing For Video Game Genres: From FPS to RPG at GDC 2009, thank you for coming!
As you can see from the photo, several of the authors were in attendance. The interest was so high that the publishers even brought down the first IGDA Writers SIG book, Professional Techniques for Video Game Writing and sold those too. In a rare instance, my co-author David Michael and I also signed our book, Serious Games: Games That Educate, Train, and Inform.
For photo highlights, check out David Michael’s blog, Joe Indie. (Quick, before he starts blogging about something else!)
I contributed to Edge Online’s GDC 2009 coverage and will also be contributing session write-ups to GameDev’s GDC 2009 coverage, including Patrick Redding’s talk on AI dialog systems.
In addition, I’m starting up my twitter channel, so if you would like to keep tabs on Game Design Aspect of the Month or my other blogs, please do visit or subscribe.
Posted by Sande for Writers Cabal, a game writing and design partnership.
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