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	<title>Writers Cabal Blog</title>
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	<link>http://writerscabal.wordpress.com</link>
	<description>Tips, tricks, and unconscionable wastes of time for game developers dealing with writers or writing</description>
	<pubDate>Thu, 24 Jul 2008 21:13:06 +0000</pubDate>
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			<item>
		<title>Narrative design drama you might have missed</title>
		<link>http://writerscabal.wordpress.com/2008/07/23/narrative-design-drama/</link>
		<comments>http://writerscabal.wordpress.com/2008/07/23/narrative-design-drama/#comments</comments>
		<pubDate>Thu, 24 Jul 2008 07:56:26 +0000</pubDate>
		<dc:creator>writerscabal</dc:creator>
		
		<category><![CDATA[Game Design]]></category>

		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://writerscabal.wordpress.com/?p=292</guid>
		<description><![CDATA[While I&#8217;m off at comic-con, I thought I&#8217;d make sure you&#8217;re up to date on current trends in narrative design.  First off, if you haven&#8217;t, read Sande&#8217;s great feature on creating emotion and drama in games beyond writing: Towards More Meaningful Games: A Multidisciplinary Approach.  If you just can&#8217;t get enough, check out the other articles [...]]]></description>
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		<title>Written Well AND Delivered Well</title>
		<link>http://writerscabal.wordpress.com/2008/07/22/written-well-and-delivered-well/</link>
		<comments>http://writerscabal.wordpress.com/2008/07/22/written-well-and-delivered-well/#comments</comments>
		<pubDate>Tue, 22 Jul 2008 14:21:52 +0000</pubDate>
		<dc:creator>writerscabal</dc:creator>
		
		<category><![CDATA[Collaboration]]></category>

		<category><![CDATA[Game Design]]></category>

		<category><![CDATA[Writers Cabal]]></category>

		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://writerscabal.wordpress.com/?p=283</guid>
		<description><![CDATA[As a colleague pointed out to me at a recent IGDA meeting, game dialog can be written well but not delivered well.  Even if the dialog is out-of-this-world, poor voice-acting, engine limitations, or mismatched animation can hamper the performance.  Many game developers do send the writer to the voiceover session, but how many think it&#8217;s [...]]]></description>
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		<title>Where video games and animation meet</title>
		<link>http://writerscabal.wordpress.com/2008/07/16/where-video-games-and-animation-meet/</link>
		<comments>http://writerscabal.wordpress.com/2008/07/16/where-video-games-and-animation-meet/#comments</comments>
		<pubDate>Thu, 17 Jul 2008 05:30:14 +0000</pubDate>
		<dc:creator>writerscabal</dc:creator>
		
		<category><![CDATA[Writers Cabal]]></category>

		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://writerscabal.wordpress.com/?p=278</guid>
		<description><![CDATA[Anne will be speaking on a video game panel for Women in Animation tonight. We will highlight what video games can learn from those with a background in animation, and how animators can get involved. If you&#8217;re in LA, you&#8217;re in luck &#8212; you can see it in person. If not, you don&#8217;t have to [...]]]></description>
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		<title>Yes, I am running for president</title>
		<link>http://writerscabal.wordpress.com/2008/07/14/yes-i-am-running-for-president/</link>
		<comments>http://writerscabal.wordpress.com/2008/07/14/yes-i-am-running-for-president/#comments</comments>
		<pubDate>Mon, 14 Jul 2008 23:27:54 +0000</pubDate>
		<dc:creator>writerscabal</dc:creator>
		
		<category><![CDATA[Amusing diversions]]></category>

		<guid isPermaLink="false">http://writerscabal.wordpress.com/?p=276</guid>
		<description><![CDATA[Okay, the game&#8217;s finally up.  You may have seen the reports that I&#8217;m running for president.  Here&#8217;s the latest at News3Online.  Check it out, and let me know if I have your vote!
Found this blog entry useful? Click here to e-mail it to someone!

       ]]></description>
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		<title>Top 5 misconceptions about hiring a game writing team</title>
		<link>http://writerscabal.wordpress.com/2008/07/10/top-5-misconceptions-about-hiring-a-game-writing-team/</link>
		<comments>http://writerscabal.wordpress.com/2008/07/10/top-5-misconceptions-about-hiring-a-game-writing-team/#comments</comments>
		<pubDate>Thu, 10 Jul 2008 20:53:56 +0000</pubDate>
		<dc:creator>writerscabal</dc:creator>
		
		<category><![CDATA[Collaboration]]></category>

		<category><![CDATA[Outsourcing]]></category>

		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://writerscabal.wordpress.com/?p=275</guid>
		<description><![CDATA[So you want to hire a game writer.  Congrats!  Whether adding to your staff or outsourcing your game writing, you&#8217;re not alone.  Apparently, most companies that hire writers, just hire one.  But have you considered a team of writers?  Before making your decision, read on to see if you&#8217;re struggling with any of these misconceptions about [...]]]></description>
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		<title>Ranch Rush game released!</title>
		<link>http://writerscabal.wordpress.com/2008/07/08/ranch-rush-game-released/</link>
		<comments>http://writerscabal.wordpress.com/2008/07/08/ranch-rush-game-released/#comments</comments>
		<pubDate>Wed, 09 Jul 2008 00:15:45 +0000</pubDate>
		<dc:creator>writerscabal</dc:creator>
		
		<category><![CDATA[Games]]></category>

		<category><![CDATA[Writers Cabal]]></category>

		<guid isPermaLink="false">http://writerscabal.wordpress.com/?p=273</guid>
		<description><![CDATA[Nothing more fun than a quick game.  And by quick game, I mean a rush job.  Check out our fastest game writing job so far &#8212; Ranch Rush!  It&#8217;s a time management game featuring a character with a bit of sass and a lot of energy!
1) Download and install the Ranch Rush trial from freshgames.com.
2) [...]]]></description>
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		<title>Top 3 ways to choose your game writer</title>
		<link>http://writerscabal.wordpress.com/2008/07/03/top-3-ways-to-choose-your-game-writer/</link>
		<comments>http://writerscabal.wordpress.com/2008/07/03/top-3-ways-to-choose-your-game-writer/#comments</comments>
		<pubDate>Thu, 03 Jul 2008 16:02:42 +0000</pubDate>
		<dc:creator>writerscabal</dc:creator>
		
		<category><![CDATA[Outsourcing]]></category>

		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://writerscabal.wordpress.com/?p=271</guid>
		<description><![CDATA[Earlier this week we explored how to find your next game writer (aside from hiring us, of course).  Now that you know how you&#8217;re going to seek and destroy &#8212; er &#8212; discover writers, how do you go about choosing the best one?  Here are the top three ways to go about it.
1. [...]]]></description>
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		<title>5 ways to find your next game writer</title>
		<link>http://writerscabal.wordpress.com/2008/07/01/5-ways-to-find-your-next-game-writer/</link>
		<comments>http://writerscabal.wordpress.com/2008/07/01/5-ways-to-find-your-next-game-writer/#comments</comments>
		<pubDate>Tue, 01 Jul 2008 19:30:18 +0000</pubDate>
		<dc:creator>writerscabal</dc:creator>
		
		<category><![CDATA[Outsourcing]]></category>

		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://writerscabal.wordpress.com/?p=267</guid>
		<description><![CDATA[You&#8217;ve got the money; you&#8217;ve got the resources.  You&#8217;re ready to make a game.  But how do you find the perfect game writer for your project?  This week we&#8217;ll explore how to find the game writer who can make or break your project.
1.  Referrals
One of the best ways to find a [...]]]></description>
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		<title>Bartle versus MMOs, but solutions are in sight</title>
		<link>http://writerscabal.wordpress.com/2008/06/25/bartle-versus-mmos-but-solutions-are-in-sight/</link>
		<comments>http://writerscabal.wordpress.com/2008/06/25/bartle-versus-mmos-but-solutions-are-in-sight/#comments</comments>
		<pubDate>Thu, 26 Jun 2008 07:24:20 +0000</pubDate>
		<dc:creator>writerscabal</dc:creator>
		
		<category><![CDATA[Game Design]]></category>

		<category><![CDATA[Game Industry]]></category>

		<category><![CDATA[History of Games]]></category>

		<category><![CDATA[MMO]]></category>

		<guid isPermaLink="false">http://writerscabal.wordpress.com/?p=263</guid>
		<description><![CDATA[I cannot believe I missed this.  Our new ION buddy Scott Jennings, who&#8217;s working on an unannounced MMO, posted a link on his blog to an interview with Bartle.  It spawned a lengthy conversation in comments, with Bartle himself weighing in several times.  Here&#8217;s the crux of Bartle&#8217;s argument:

MMO designers don&#8217;t have the interest or ability to improve [...]]]></description>
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		<title>Create your own time to penis quest!</title>
		<link>http://writerscabal.wordpress.com/2008/06/24/create-your-own-time-to-penis-quest/</link>
		<comments>http://writerscabal.wordpress.com/2008/06/24/create-your-own-time-to-penis-quest/#comments</comments>
		<pubDate>Tue, 24 Jun 2008 19:12:32 +0000</pubDate>
		<dc:creator>writerscabal</dc:creator>
		
		<category><![CDATA[Amusing diversions]]></category>

		<category><![CDATA[Game Design]]></category>

		<category><![CDATA[Games]]></category>

		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://writerscabal.wordpress.com/?p=262</guid>
		<description><![CDATA[My friend Paul was driving some conservative out-of-town visitors around Los Angeles one sunny afternoon.  Paul was explaining that the city was actually quite normal, despite what the news media suggests.  Just then, a giant inflatable penis bounced across the road.  Turns out, that is quite normal. 
The Spore creature creation tools have caused quite a humorous [...]]]></description>
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