Helping the writer “get it:” Part 3

You, like the wise man, may have noticed that many of the ways to help the writer “get” systems also help the writer “get” story, or any other aspect of your game.  So here’s where we put it all together.  You’ve given your writer all the documentation, art, and prototypes you are able to.  They “get it.”  Now, how do you help your writers ask questions so they continue to get it? 

1.  Coordinator method

The writer speaks to one and only one person about his or questions.  This coordinator’s mission is to farm out the questions to the appropriate people and make sure they get answered in a timely manner.  Drawbacks: The relay race may cause slowdowns in getting the answers.  Furthermore, some questions may get lost in translation.

2.  The tag team method

You give the writer a list of names, each person with the ability, the responsibility, and most importantly, the authority to answer questions on a specific subject.  For example, Janie can answer questions about the quest system, while Joe can answer questions about the story background.  Drawbacks:  If questions are missed or dropped, you may hear about it too late.  Also, may be a bit of a juggle for the writer.

Now you, like the wise man, have writers who “get it.”  Right?  But wait!  Return tomorrow, where we conclude with Things Not To Do to help your writers get it.

Helping the writer “get it:” Part 1
Helping the writer “get it:” Part 2
4 Things Not To Do to help your writers “get it

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Published in: on March 21, 2007 at 7:41 pm  Comments (5)  

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  1. […] Helping the Writer Get It Part 1 Helping the Writer Get It Part 2 Helping the Writer Get It Part 3 Published in: […]

  2. […] when developers have the foresight to hire writers, managing those writers can fall by the wayside. These recommendations help, but wouldn’t it better to work with experienced game writers who already “get […]

  3. […] The solution seems obvious.  When outsourcing writing and/or music, introduce your writers and sound designers.  Most will welcome the opportunity to collaborate more closely, or at least be a resource for each other. Doing so will help both your writers and your sound designers “get it.” […]

  4. […] outsourced writers can be a challenge, which is why we keep this blog.  There are plenty of ways to streamline the process, including hiring the kind of narrative designer who interfaces with […]

  5. […] Getting Coders and Artists to Communicate  Chock full of great tips for building communication between any two disciplines — whether it be in person or e-mail.  These producers advocate getting out of the way of communication, especially if you’re a control freak, which none of our readers are 😉  Producers should create the opportunity to create, then reward it when it works.  These suggestions dovetail nicely with helping a writer “get it.” […]

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