What is Lacking in Fantasy Computer RPGs?

More from the Writing For Fantasy Game Worlds panel, presented by Writers Cabal and IGDA NYC:

How do we engage audiences on a visceral and psychological level? What lessons can we take from storytelling in pen’n’paper RPGs and LARPs? How can we use the strengths of the computer and overcome its weaknesses?

Ultimately, is it the computer or banal game design that’s hindering our experience?

Why do we need compelling stories in computer games?

Question Mark Guess that game dialog! Today’s line: “Perhaps the ending has not yet been written…

Check back next week to find out what game it came from!

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4 CommentsLeave a comment

  1. […] Last week’s game dialog was from the game Myst. […]

  2. […] Game worlds: While many DMs do create their own worlds for players to explore, I’d say the majority of […]

  3. […] first workshop: Writing for Fantasy Game Worlds Why does Fantasy Resonate with Modern Audiences? What is Lacking in Fantasy Computer RPGs? What’s Important in Fantasy Storytelling and Game Design? Q & A from Writing for Fantasy Game […]

  4. […] I did the panel on Writing for Fantasy Game Worlds, one question I asked was about how D&D compared to computer RPGs.  The panelists all had […]


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