Sande trekked over to Austin to get you the latest on what’s going on at the Game Developers Conference. Whether you attended these sessions or not, check out what you missed by reading Sande’s articles over at Edge Online.
Tom Abernathy tells you that story comes from character. He goes further to say character inspires mechanics. Now if only we can get developers to develop characters before mechanics and we’ll be all set!
Attendees brainstorm on solutions to the seminal text box for delivering quests. Many MMOs and games have taken a stab at it. Added benefit of eliminating the text box in favor of icons or one-liners? You save your writers’ time so they can focus on making a good adventure.
Where will games be in 35 years? Find out what a towel has to do with it!
Worlds in Motion Summit reveals that Google isn’t interested in dollars. Oh, I’m sorry. Virtual dollars.
Other News from Austin:
Anything from AGDC you’re just dying to learn about? Got any hot tips? Click on the comment below and do your magic.